Money and Keys options work perfectly fine. The Infinite Health and Armor options work, although the Infinite Health option also gives enemies infinite health. Collecting a supply cache restores the 1 ammo to the gun and it can be fired once more.Īlso, without any options activated you start with 0 Blanks (actually the slot for where Blanks show up is gone completely) and using Unlimited Blanks option doesn't change that. However, even with both options activated, any new guns collected read infinite ammo at first but can only be fired once, then read 0/1 ammo and cannot be fired or reloaded, only thrown. If you also use No Reload, then the primary weapon has infinite ammo and can be fired indefinitely. Issue occurs with multiple characters, probably all of them (Robot and Marine for sure.) If you use Unlimited Ammo, then ammo goes back to infinite on primary weapon but must be reloaded after each shot. Currently, when starting the game with the trainer activated but before activating any of the options, the primary weapon reads 24/100 ammo instead of infinite and can only be fired once, then the ammo still reads 24/100 but cannot be fired or reloaded. The game WAS just updated, so that may be all that it is. Posted this to "Needs updated" screen already, but just thought I'd let other people know what I was reporting:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |